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![]() News from the front! Members of the 6th Airborne, After a long period of discussion in HQ, culminating in a series of interviews it is time that we as a Unit accept the reality of the current situation that we are in. Before I go into detail I would like to personally offer an apology, I captained this unit for some time now and have seen it rise and fall and always bounce back and I truly believe that this is due to the fantastic community that we have developed over the years. It is this factor that has featured heavily in the following plans. Red Orchestra 2 My God we have tried with this game, on all possible levels we have thrown ourselves into this game but the fact remains that it just is not the game we wanted and were promised. I have seen several good friends of mine in other units already crumble due to the immense dissapointment that was RO2. It was unlike ARMA, RNL or RO1 and as has been pointed out by many members, almost the entire RNL community and the Tripwire forums; this game has more in common with Call of Duty than anything else. The gameplay is completely different and even though we have tried to adapt, I think everyone will agree that it is simply not who we are. It requires a dedicated medium sized team training regularly learning tactics and positions. I ran a CoD Clan for 5 years and although I had a great time I do not want to do that again, neither does the vast majority of the unit. However, I am by no means saying Ro2 is a bad game but what I am unfortunately saying is that after some very long discussions, I am officially announcing that the 6th AB will no longer be having RO2 as our official game due to several reasons including complete lack of interest from a majority of the unit, critical differences in its style and substance from what we want in a game and an absence of proper stragety or even teamwork, this game encourages a CoD style game based on individuals and not the team. If not RO2 then what? We put an enormous amount of effort into RO2, and I want make it clear that this decision has not been easy and as well as being hard on HQ I have found this whole process particularly stressful considering I felt it my personal responsibility. However, the unit is NOT dying! Our initial plan is one of a community based gaming unit for the time being - What this means is that we will have a select amount of games that we will play together, with organised events- probably taking over from training times. This will most likely include: - A small but elite RO2 squad for matches - An I44 Beta testing group - ARMA 2/AH/CO - Anything else - (will be a time for suggestions) The hope with this system is that members can play the games they want in the setting they want that this unit can provide. AKA, a teamwork centered and realistic environment with a friendly community and financial support. Hopefully over time it will develop into something amazing and maybe eventually we will go back to a single game. I44 I44 also known as "Invasion 44" is a mod for ARMA:CO, many members have already been taking place in the beta testing and HQ would like to personally recommend others join in. This mod combines a lot of what this unit was founded on in terms of gameplay in a WW2 setting and an active modding team. There is plenty of information on this to be found on our forums and I really wish this mod well and hope that we can help them with this process. It is a game that is certainly suited to our ranking, training and general layout. More info will be coming out soon so watch this space. RO2 Squad As has previously been explained we will be keeping active in RO2 to an extent but in the form that is more closely suited to the game itself. This will be a smaller team dedicated to matches with more intensive training based on learning maps, tactics and generally "how to win" competitively. A post will go up asking for those wishing to join this team so as with I44 watch this space if this interests you. Ranking Structure within the Community For the time being the ranking structure will remain the same across the board and it will be treated as such until we come to a new arrangement. Members can still be promoted and demoted and the ranking structure will still be respected by all members. However, our current system may well change over time but for now we need stability. The Server We made a big commitment to our server and it is obvious that we do not need it at current levels, with this in mind the plan is to reduce the payment plant and also cut the slots to give us some additional money. It would server as a unit advertisement and also as a training server for the RO2 team and place where they will play their official matches against other teams. Conclusion To conclude this rather long news post, the 6th AB is becoming a community realism gaming unit, we have unfortunately been left disappointed with RO2 for a unit wide game. We do not want to lose the unit so have opted for a compromise of a community based system for now. We will move in a more unofficial manner into a couple if not more other games. We STRONGLY encourage members to hop on TS regularly and also the forums. I know many feel betrayed by RO2 but do not let that affect the spirit of this unit! Before I sign off I would like to give an official apology for the situation, with hindsight it seems that HQ and myself made some bad decisions regarding RO2 but we tried the best we could for the unit with the situation we were in but I strongly feel (as does the rest of HQ) that this solution is the best option we have. Any questions please come to me or the rest of HQ That's all this time lads, Regards -------------------------- Captain A. Knight Posted by Capt. A.Knight on Sunday 20 November 2011 - 14:41:20 | Add/Read Comments: 0 |
| News from the Front |
![]() News from the front! Members of the 6th Airborne, Summer has ended and it is time for another News from the Front gents. However, do not despair as we have survived and are ready for whatever comes at us. From the last news update we have progressed as a unit. Most notably the beta phase of RO2 has come and gone and we are now officially an active unit in the full version of RO2. Red Orchestra 2 After a steady stream of updates the unit worked its way through the Beta and a large majority of us purchased the game in preparation for its release. HQ and the officers have successfully prepared the unit for the switch over which was relatively smooth. We are still getting used to the game and trying to ignore some of its bugs, however, myself and HQ are fully confident in the unit advancing with RO2 and we have all been encouraged by the support of the unit. RO2 is a very different game from both RnL and ARMA2, the pace is much faster and the gameplay is different, that means we need to treat it differently with tactics and approach however the qualities we have run the unit by in previous games will NOT disappear and this means discipline, teamwork, respect and fun! What is important now is that we continue on this upward curve, some members are adjusting slower than others but I am sure we can all get up to speed. This brings me to the next point... Activity Moving to a new game is a big step and we have made big commitments (new server, new admin system etc) and we need to honour that commitment. I talk from personal experience here, I am aware that it can be difficult especially with school and uni in full swing now but I do not want this unit to be happy with just surviving, I want us to prosper. RnL days are gone and although we can look back with fond memories we need to come to terms with the fact that we need to be forward looking. Regarding this point it has become clear that some enlisted, NCO's and Officers are not able anymore or are not willing to put the effort and time into the unit. Therefore, after prolonged discussion it has been decided that the unit will be clearing our the dead wood allowing new members to proceed and to breath fresh life into the unit as we prosper on this new game. Roster Sweep Now we are fully engaged in RO2 and relating to my previous points a roster sweep will be taking place for the benefit of the unit. All the information regarding this can be found on this post: Clicky Me There really is no excuse for members to not sign up, people will be contacted via steam through chat and announcements plus the thread itself. Expect changes, to all ranks... What this means is that the promotion and reward system will become a lot more fluid, we want to reward skill and commitment. Our aim is to shake off the dust from our battered WW2 RNL jacket, keep the medals from those good old days (bad metaphor for the discipline, skill , teamwork etc from the "old days") but allow new blood to put on the uniform. Its the eastern front now soldier, its time to shape up or ship out! Funding and Server As you all now the unit did an amazing job and pulled together to get us a fantastic server for RO2, I would like to first congratulate all those who donated, seriously great job guys! However, now we have this server I want it being used more! It is a primary place for new recruitment and hey we have already paid for it may as well use it eh. This is a point related to the section about activity, even it if its not training time, get on the server with your buddy, work together, train, practice, own those pubbers, the more pubbers we destroy the more will join us! This game is all about quick shots, fast reactions, on the go tactics and bloody good teamwork. We need very streamlined, very close squads who can rely on each other. Play with your platoon, play with your section, play with your buddy and if you see a poor officer try and keep them out of trouble! Trainings and Discipline We have had our first few trainings now and after a shakey start we are starting to make proper progress. Please be patient with the officers as we are new to this game too and everyone is putting in a lot of effort. Our Colour Sergeant has been doing a great job so please assist him and the rest of the staff by remembering your discipline. This means PTS, follow this rule! We have the 3 strike system and have been using it now so keep your comments to yourself unless you have permission during trainings. Secondly respect the chain of command, I really should not have to say this but unfortunately I have to, this applies to everyone, respect the ranks and the chain of command, this is all I want to say on the matter. Finally, about Teamspeak, I have had reports of some bad behaviour on ts, lets keep it a good community. If you are online, hop on ts, mingle with the members, lets create a lively and friendly community! With regards to the previous point regarding RO2, we are aware that this game is different to previous games we have had so we will be adjusting the trainings accordingly. HQ is working on new tactics and expect to see more theme orientated trainings, all will become clear so stay patient and active! Conclusion To conclude, Lets keep the activity and the discipline high, we need to work together to push the unit forward into this new game. I am very confident and positive about the unit and its future and we have some fantastic veteran members as our backbone as well as fresh blood coming through with real potential and talent. RO2 is a different and new game, lets master it and own up! We will remove the dead wood to make room for the new growth in the unit, use our server, use our TS and use the forums! That's all this time lads, Regards -------------------------- Captain A. Knight |
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